All experience

Here you will find basic information about work experiences I have completed.

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Student Professor: Luddy School of Informatics, Computers, and Engineering Precollege Camp

As a student here at Luddy, I am fortunate to be able to both lecture and assist professors in teaching classes for a week during the summer. As it is a pre-college program, I am teaching students ranging from rising HS Freshmen to rising HS Seniors. These students already hold interest in fields taught by Luddy, and my job along with the other instructors is to help them find their passions through mini-courses and a project-positive environment.

I have been an Instructor's Assistant and a student professor for two summers now. In 2024 I was mainly an IA, and in 2025 I have taken on more leadership roles as an Undergrad Instructor.

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Classes taught Intro to Unity (VR1)

The second day of the camp was when Jake and I started working in teaching the VR course that is normally taught by one of the professors here at IU. Since he wasn't able to be here this year, I was given the honor to be part of teaching the course since I had so much experience with it, while Jake came on since is the TA for the usual professor.

VR1 was our start to Unity, letting them learn each of the panels and play around with adding objects into frame. We did not touch base on the scripting side of Unity due to time constraints.

While we were not touching on the more advanced aspects of unity in that moment, we kept some time reserved for questions about unity and it's applications as both a game development program and a research tool. My coworker and I explained to the best of both our abilities, his on the research aspect and mine on the game development aspect.

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Classes taught: Unity continued (VR2)

As the week continued, we followed up on the introductory classes. While I was not the main lead for teaching Unity to the kids, the other student was not going to be in the office for a part of our class sections. I offered to take over since I had a good graps of the lesson plan, and took over while he wasn't there.

For the most part, this section was about making a small scene and working with implementing player controls to an object while still having a fixed view with the basic camera that Unity offers. We set up four walls, a floor, and a ball that we gave player congrols to. this is where we taught the students how to write scripts, which is written in C#.

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Classes taught: Blender (VR3)

VR3 was the class that I taught myself, that went over the basics of blender modelling and blender animating, all in 45 minutes. While there was limited time, I made sure to help people best understand the basics and layout of the application while still allowing time for the students to ask questions and work on their own projects, some of which they showed off at the end of the week.

This class was small, which allowed for me to be able to talk and provide one-on-one help to the students. Office hours were provided later in the week as well, so that they could do independent work and ask any new questions if need be. I oversaw the office hours both on my own and alongside my other

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Freelance Tech Support

Over the summer after my Sophomore year, I started my own LLC and began to work as a handyman of sorts, specializing in tech support and general technology maintnence. During the summer, I was able to accrew three separate job contracts that coincided with technology. I installed a wifi router and modem alongside setting the devices in the household back up, I moved over and set up a new phone for another, and lastly I have been continuously working on moving over photos and data onto usb drives to be used in photo frames.

As the year continues, I plan to start making small scripts and software as a freelance developer.